Chair rider with open processing
ARTD 499: ADVANCED DIGITAL INTERACTION
Keywords: game, acting, chair, webcam, Processing
The objective of this project is turning an everyday object to an interactive vehicle by using the Processing and webcam. Not only the chair, many ordinary objects are motionless and not very interactive.
The webcam is tracking the user’s body and redraw the screen depending on the movement of user. If the user’s body is slanted to right with the chair, the screen will show the scene of turn right. If the user’s body is slanted to left with the chair, the screen will show the scene of turning left.